Devlog 4 - World Map Design
Fight™ » Devlog
As a fighting game, I'm not sure Fight™ would have much in the way of a world map, but this is what I imagine something like an arcade mode looking like. Miniature versions of the stages you actually fight on for that part of the arcade. They are based on worlds from different campaigns.
I also went ahead and made a small pixel art version of a character (Outlander) to be the icon and to show how I imagine them being,
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Fight™
Ongoing project for Spring 2023 Game Design 110
More posts
- Final - Fight™ Mock ManualMay 04, 2023
- Devlog 12 - UI Design ConceptsMay 04, 2023
- Devlog 11 - Animated ModelApr 26, 2023
- Devlog 10 - Textured ModelMar 28, 2023
- Devlog 9 - Model AnythingMar 23, 2023
- Devlog 8 - Sprite AnimationMar 16, 2023
- Devlog 7 - Pixel Arts + Pixel ImpostorMar 09, 2023
- Devlog 6 - Original Character DesignMar 01, 2023
- Devlog 5 - Color Scheme VariantsFeb 20, 2023
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